AR Metaverse play-to-earn game, with geo-positioning objects and user generated quests and content.
Game concept
The concept of this metaverse platform was based on the idea of Niantic's famous game Pokemon GO, where the user can play in AR mode with geo-targeted Pokemon. But we have expanded this idea and combined it with the idea of user-generated content and economic game models of "play to earn" and "create to earn". We finally have a platform where users can create interactive quest scenarios using unique content, and other users can play these quests and get tokens for playing.
Business model
Game's business model consists of two part - play-to-earn and create-to-earn part. The pair of ERC20 tokens in Polygon and BSC, connected with bridge are in the basis. The one is internal game token, the user can gather it while playing AR quests, made by other users, or earn it for making this AR quests. The other one is external - business partners can buy it, to get connected with some part of created quests to link them with their brand by branding and connecting with their loyalty program, and with gamers who playing this quest to advertise them their services.
Benefits
Thanks to geolocation, we have received ample opportunities to control user traffic. Through the combination of 'create to earn' and 'play to earn' mechanics, we have increased content generation as well as user activity, leading to growth in other key economic metrics.
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